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Hello all! I'm running an Old World of Darkness crossover game that's… - RP Discuss — LiveJournal
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sparda219 posting in Role Playing: Discussion
User: rp_discuss (posted by sparda219)
Date: 2007-01-23 10:40
Subject: (no subject)
Security: Public
Hello all! I'm running an Old World of Darkness crossover game that's been going on for about two years now. =D At the moment, my players are descending into the ruins of an ancient Vampire city that may or may not be Enoch, the first city of Vampires. Dungeon building has never been my forte, however, so I'm looking for some suggestions for puzzles, traps, roundabouts, riddles and other defenses put into place to defend this temple-prison they're in. I've got monsters covered, but if you have ideas for any undead minions, let me know.

Thanks!
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Peter Maranci: The Question
User: bobquasit
Date: 2007-01-23 20:03 (UTC)
Subject: (no subject)
Keyword:The Question
There are some good resources for that sort of thing online. I don't know if their site is still up, but Irony Games had some GREAT dungeons, villages, etc.

As for undead minions, how about undead animals? Or, if you want to be really creepy about it, undead fetuses?
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Bloo Skies : Jackie's RP Examples: Anne & Micheal
User: blooskies
Date: 2007-01-23 20:34 (UTC)
Subject: (no subject)
Keyword:Anne & Micheal
For creepiness, I've always been a fan of things that sort of shift shape. If it's undead, it could be creatures that are sort of...obviously rotting/falling apart. What about a zombie-like creature that actually gets more powerful as it decomposes, because it's shedding its weak flesh and becoming more supernaturally charged? That would throw your characters for a spin, if they try and pick off the really frail, boney looking adversaries first, and then woah, those are the ones that pack a punch or whatever.
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sparda219
User: sparda219
Date: 2007-01-23 20:36 (UTC)
Subject: (no subject)
Ooooh, I like that idea! Thanks. =d
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User: christraven
Date: 2007-01-23 22:25 (UTC)
Subject: (no subject)
Chessboard floors; they're my favorite standby for when I need devious traps. Basically any alternating black-and-white floor pattern can be set up to have a kind of mathematical pattern trap, set off pressure-sensitive traps, and so on.
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Shayne
User: mendal
Date: 2007-01-23 23:03 (UTC)
Subject: (no subject)
Yep, I'm gonna be that asshole: Enoch was all but destroyed in '98 or '99. Vampire Storyteller's companion.

However, this game could be set before that, or you just change that fact.

The best baddie I can come up with for that sort of game would be ordinary humans raised by vampires since birth, as servants. It's in the history of Enoch, and I just find something very creepy about it. Of course, it's not what the players will be suspecting, and what's scarier than a normal human fanatic? Talk about their dead eyes and what not.

As for traps, go spirit. Normal items that contain possessing spirits if touched or moved.
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kattw
User: kattw
Date: 2007-01-23 23:29 (UTC)
Subject: (no subject)
Hmm, a few ideas from one not familiar with the particular setting...

If you're dealing with vampire enemies, how about a hall of mirrors? They can hide and then the players won't see ANYTHING, not even the reflection of what's attacking them.

Also, I'm a big fan of teleporters and illusions hiding big holes in the floor. The teleporter separates the scout from the party, while the hole can be filled with all manner of interesting stuff.

Doors that lead into nether voids can be interesting too.

As for undead minions, it was the home of vampires, right? And many of them are notoriously vain, and would NEVER want to be around ugly people. So naturally they would have created really hot undead minions that weren't all flesh dripping and such like your typical zombie. They would pass for mortal in all ways, except that you couldn't kill them and they hit like a brick...
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James Giovanni
User: giovannisempai
Date: 2007-01-24 18:11 (UTC)
Subject: (no subject)
Unfortunately, the mirror thing only works in this game for Lasombras, and those with the flaw "cast no reflection" . But if it is a crossover game, mages use mirrors for travelling, and for watching.

If this is Enoch, or equally as old, this may work. Toss in an old clan brujah.

If you want undead, my favorite thing here would be an ancient sleep Harbinger. You might call them Cappadocians, but its just terms there. There is so much that can be done with this.

You want a little assistance with this? Read the Euryce Fragments. Perfectly executed. The writings on the side are the goal for you to pay attention to. and then in game tear up the book, and literally, let them find pices. It will draw them further and further into the spiders web.

My last suggestion is bloodlines. Samedhi work good here, or a single kiasyd, or maybe a Daughter of Caucophony.

I just realised I stuck way to close to Vampire here, so heres some others.

Make some weird things up...Fire that has no heat, reflections that are yet arent the parties, repeating rooms, with two doors, that lead to each other, until they realise they have to go backwards, and more tricks like this. And all of this is doable with a Single Marauder.

Sorry, no werewolf.

Wraith would be just to much fun here, so I have to leave that alone.

Just remember the history of enoch, the ventrue and the brujah here. The story of the vampire Troile or Saulot are good for reference as well.
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